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Designing apps for devices powered by Wear OS is different than designing for phones ortablets.
Wear OS uses four interaction types: notifications, watch faces, native apps, and voice commands,as described in the sections below. To dive deeper into how to design forWear OS, see the Wear OS design guidelines.
Notifications
Oct 31, 2018.
Sep 08, 2020.
Apr 07, 2017.
Notifications display ambient, contextual data. A notification may also let the user launch your app.
Oct 01, 2019. Oct 17, 2018.
Notifications can offer lightweight experiences, like replying to a message,opening a location on a map, or playing a song. There are ready-madenotification templates for instant messaging, music playback, and calendar events.
Read more aboutdesigning notifications.
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Watch faces and complications
Watch faces can tell more than the hour and date. By adding a gadget called a complication to the watch face, an installed app can display useful, timely information.
With a single tap on the watch face, users can open an app associated with a complication orchange the look of the watch face itself, such as its color.
Read more aboutdesigning watch faces.
Wear OS apps
Developers can create branded, engaging experiences using nativeAndroid apps. These apps can take advantage of a watch's hardwareto provide on-demand experiences that areindependent of a phone.
Read more aboutWear app components.
Voice commands
Voice commands allow hands-free interaction with Wear OS. Commands can use Google’ssearch services and trigger actions on installed apps.